Changing surface material for only one surface

Sophisticated 3D simulation of light levels using advanced ray-tracing techniques, covering luminance, illuminance, daylight factors, perceived impact, photorealistic visualisation
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Mikeb147
VE Newbie
VE Newbie
Posts: 1
Joined: Fri Feb 28, 2014 12:37 pm

Changing surface material for only one surface

Post by Mikeb147 »

First of all, apologies if this seems a bit elementary - I'm a student working on a design project, and am relatively new to radiance. I'm sure someone has a very simple solution to this!

I'm trying to create a mirror surface on the inside of an angled window, advice on that already exists on these forums which is great, but what I can't seem to work out is how to create a new Interior of External Wall surface without affecting all other similar surfaces. I don't want my entire house to be mirrors!!

Thanks in advance for anyone who helps.

Michael.
ZapBran
VE Expert
VE Expert
Posts: 315
Joined: Fri Apr 10, 2009 3:40 pm
Location: Manchester, UK

Re: Changing surface material for only one surface

Post by ZapBran »

Hi Michael,

Welcome to the boards.

This is pretty easy - if not obvious so don't feel bad.. the IES front-end could do with a little work.

You need to add a new surface type and then assign it.

I'll try to do some screenshots at some point over the weekend but I've got the footy and a wife that needs a bathroom painted this weekend.

While you are waiting on me falling out with her indoors and being relegated to the study again check out the Radiance user guide cause that might well explain this better than I can remember it after 6 pints of Guinness and a curry.

More to come...
Zap.
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