Hi,
Would like to ask the following.
1) How do I view the material properties of the various surface textures that I can allocate to the adjacent buildings.
2) Is there anyway to edit the material properties (such as emissivity and absorbtivity) of these adjacent buildings.
3) How do I allocate a spandrel glass to an opaque external wall construction. I tried editing it under the edit tool in construction database but they do not allow me to cut and paste material construction under the glass category into an opaque project construction.
Thank you for answering my queries.
Regards,
Adrian
Properties of shades and adjacent buildings
VE-Pro module for 3D geometry creation, data assignment and import functions.
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adrianchong85
- VE Newbie

- Posts: 4
- Joined: Mon Sep 20, 2010 4:36 am
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