Assign Surface Properties

Anything that isn't specific to the <Virtual Environment>.
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clarazennic
VE Newbie
VE Newbie
Posts: 9
Joined: Sat Jun 16, 2012 6:56 am

Assign Surface Properties

Post by clarazennic »

Hi Experts,

Ive problem in recognizing the surface of model. I've made counter check with Apache>Assign constructions to ensure my assignment of materials are in place.However, it's pretty confusing as for example:-

Which should i use?
Ground(ext)
Ground(int)
Floor/Ceiling(floor)
**it's highlighted "Ground(ext)" when the floor(model) being selected.

I understand that external glazing are for those window which is facing outside and internal glazing is in-between rooms.

Hope to hear from you soon.

**It's be great if could have a list of description&graphic to explain the above.
ZapBran
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Posts: 315
Joined: Fri Apr 10, 2009 3:40 pm
Location: Manchester, UK

Re: Assign Surface Properties

Post by ZapBran »

Looks like no body noticed this one.

I guess this is Radiance we are talking about...

For Radiance you have 2 sides to every surface so taking the ground floor as an example the ext is the surface as seen from outside the building(not that it generally can be seen in real life as it's facing the dirt) and the int is as seen from the inside (the carpet).

Zap
clarazennic
VE Newbie
VE Newbie
Posts: 9
Joined: Sat Jun 16, 2012 6:56 am

Re: Assign Surface Properties

Post by clarazennic »

Hi Zap,

Thanks for your reply. Very helpful and my doubt/guess is clear.

quote="ZapBran"]Looks like no body noticed this one.

I guess this is Radiance we are talking about...

For Radiance you have 2 sides to every surface so taking the ground floor as an example the ext is the surface as seen from outside the building(not that it generally can be seen in real life as it's facing the dirt) and the int is as seen from the inside (the carpet).

Zap[/quote]
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