RadianceIES 2016 sDA not including effects of shading?

Sophisticated 3D simulation of light levels using advanced ray-tracing techniques, covering luminance, illuminance, daylight factors, perceived impact, photorealistic visualisation
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claireinkling
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Joined: Fri Sep 18, 2015 9:28 am

RadianceIES 2016 sDA not including effects of shading?

Post by claireinkling »

I ran a model with and without shading (overwriting the results) and the sDA result was the same each time. Therefore it looks like the sDA calc is not considering the shading. I tried adding the shading as a room, components and as local shading, each time the result was the same. The surface properties of the shading look sensible.

I even created a 100% shaded room, and the sDA results showed 100% sDA!! :lol:

I notice that the sDA 'Dynamic Simulation' is a beta, is this not fully implemented yet? However I see users below mention that shading was working for them so it's probably something silly I'm doing... Any ideas?
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PCully
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Re: RadianceIES 2016 sDA not including effects of shading?

Post by PCully »

Hi,

I ran some tests on this one although I was looking at UDI to see the variance in results between the shaded and not shaded case clearly.

What were your SDA thresholds? This part of Radiance in VE is still beta and is being actively developed but we should still be able to get some meaningful result from it when comparing case of no daylight into the space and a daylit space

Phil

PS I believe Paulina in our team is currently working on your model as well
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claireinkling
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Joined: Fri Sep 18, 2015 9:28 am

Re: RadianceIES 2016 sDA not including effects of shading?

Post by claireinkling »

This is sorted now, thanks - it was a problem with IES not overwriting results files for some reason.

Solution is to close IES, delete the awp and wpd files, reopen IES, make your changes and then re-run. Results are then written correctly.
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