Re: Model-IT REALLY annoys me
Posted: Thu Feb 27, 2014 9:19 am
John - Sorry... not been monitoring replies.
In those cases I tend to either:
- start on grid then switch to end-point lock when needed (also use that when I've drawn a zone bang-on grid and I can just snap to that as a reference (cause I know the x/y are all nice and integeresque).
- just click on the grid point nearest (what's a cm here and there going to do)
You bring up a good point about revisiting and changing the building form - that's an area that can be a pain and I don't know any shortcuts but might be worth a thread if you have tricks?
I suppose I should state, since it might have come across that I am "on grid" 100%, that I use end-point locks all the time when I draw in modelit - just not thrilled about doing so while tracing a DXF cause it's too dependent on the drawing.
I can understand Jerry's frustration but I think it's been born out of perhaps not understanding exactly what's happening in the background and not been shown good practice. Pretty sure that a couple of hours with the IES training guy(s) would pay dividends.
Apropos of nothing - My reading of the modelit v drawing packages debate has always been that modelit isn't a cad package and wasn't designed to be - it's a way to define thermally bound spaces for simulation. sketchup, autocad etc all come from the background of drawing shapes - they have no concept of thermal (or whatever) "objects". they've had various objects added to them over the years as they have evolved but they had the basis of being primarily a drawing package to begin with. that being said...modelit is a few years in need of a refresh but I've found the sketchup linkage to be well worth using and lets me get reasonably complex shapes in (with a bit of experimentation). Hate the way your templates get filled with crap though - simple GEM export sorts it out but ies could do a little better with the import in the first place.
OK - kettle has boiled - back to the day job,
Zap.
In those cases I tend to either:
- start on grid then switch to end-point lock when needed (also use that when I've drawn a zone bang-on grid and I can just snap to that as a reference (cause I know the x/y are all nice and integeresque).
- just click on the grid point nearest (what's a cm here and there going to do)
You bring up a good point about revisiting and changing the building form - that's an area that can be a pain and I don't know any shortcuts but might be worth a thread if you have tricks?
I suppose I should state, since it might have come across that I am "on grid" 100%, that I use end-point locks all the time when I draw in modelit - just not thrilled about doing so while tracing a DXF cause it's too dependent on the drawing.
I can understand Jerry's frustration but I think it's been born out of perhaps not understanding exactly what's happening in the background and not been shown good practice. Pretty sure that a couple of hours with the IES training guy(s) would pay dividends.
Apropos of nothing - My reading of the modelit v drawing packages debate has always been that modelit isn't a cad package and wasn't designed to be - it's a way to define thermally bound spaces for simulation. sketchup, autocad etc all come from the background of drawing shapes - they have no concept of thermal (or whatever) "objects". they've had various objects added to them over the years as they have evolved but they had the basis of being primarily a drawing package to begin with. that being said...modelit is a few years in need of a refresh but I've found the sketchup linkage to be well worth using and lets me get reasonably complex shapes in (with a bit of experimentation). Hate the way your templates get filled with crap though - simple GEM export sorts it out but ies could do a little better with the import in the first place.
OK - kettle has boiled - back to the day job,
Zap.