Dealing with terrain

VE-Pro module for 3D geometry creation, data assignment and import functions.
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Jack Garlick
VE Beginner
VE Beginner
Posts: 13
Joined: Mon Jul 29, 2013 10:35 am

Dealing with terrain

Post by Jack Garlick »

Hi,

The lowest floor in the model I am currently doing is below ground at the front of the building and above ground at the back (as the terrain has a slope). I currently have this level below z=0 in the model. Will the model assume the whole floor is below ground? and how do I deal with this correctly? do I have to set the terrain in the model?

Jack
Marc Jensen
VE Graduate
VE Graduate
Posts: 92
Joined: Mon Jan 28, 2013 3:51 am

Re: Dealing with terrain

Post by Marc Jensen »

Your best bet is to model the surrounding ground as another building and or local shade.

You can then set up the constructions and materials. Essentially building a fake mountain above the ground plane then building your building into the fake mountain.

I would start my building first on the ground plane with the basement under the ground then I would move my building up about 10m or so then build the mountain to put your building into.

This gives you better control of the results I find.

Good luck
Regards,

Marc Jensen,
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