I am trying to simulate the effect of internal light shelves.
The light shelf has a reflectance of 0,96 and specularity of 0,98 according to the official specs of the product. The surface of the shelf is pressed aluminum foil ASTM B211 with a roughness of 0.0013mm
The problem is that although the ceiling has a reflectance of 0,90, the light shelf does not make any difference unless I increase the specularity and roughness of the ceiling really alot. How much specularity and roughness can a plastered celeing have?
I found some values concerning the roughness in the following link
http://neutrium.net/fluid_flow/absolute-roughness/.
The roughness in the tab should be in mm, I guess.
Thank you in advance.
Thank you in advance
Light Shelves Simulation
Sophisticated 3D simulation of light levels using advanced ray-tracing techniques, covering luminance, illuminance, daylight factors, perceived impact, photorealistic visualisation
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Hummingbird
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