Hello,
I am trying to to set color / reflective properties of shading elements, both topographical (surrounding buildings) and local (blinds). But I haven't found a way.
The only thing I know is that surrounding buildings take on properties of the External Wall (ext) - verified by a generated image
But there must be another / more detailed way of color setting (at least for local shades / louvers / blinds?).
Surely I must be overlooking something?
Any help appreciated!!
Thank you
David
Reflective properties of shadings elements
Re: Reflective properties of shadings elements
I have got it 
It's done via the 'Surface Properties' tab --> 'Assign materials to surfaces'
It's done via the 'Surface Properties' tab --> 'Assign materials to surfaces'
